Internet Latency Test (HTTP Ping & Jitter)
Test your connection's latency and jitter from the browser: repeated HTTP round-trips measure min/avg/max response time — no install, works anywhere.
What this test measures
The test sends ten rapid HTTP requests to this website's server and times each round trip. You get the average latency (how long a request takes), the spread between fastest and slowest, and jitter — the variation between consecutive samples. Low latency makes pages, games and calls feel instant; low jitter keeps voice and video smooth.
Because this measures full HTTP round-trips in a browser, values run a little higher than a raw ICMP ping — but relative changes are exactly what you want for comparing Wi-Fi vs cable, testing a VPN's overhead, or catching a congested connection. High numbers on good internet usually mean weak Wi-Fi signal; test next to your router to compare. For hop-by-hop diagnosis, see traceroute.
Frequently asked questions
Why is this higher than ping in my game?
Game pings measure a lightweight packet to a nearby game server; this measures a complete HTTPS request. Compare trends, not absolutes — if this number doubles, your connection genuinely got slower.
What's a good jitter value?
Under 10 ms is great; under 30 ms is fine for calls. High jitter with decent average latency usually points at Wi-Fi interference or a saturated uplink.